Path Pro系统旨在提升大型复杂校园中的学生、教师以及访客的导航体验。项目通过将电子大屏幕与移动端AR技术相结合,解决实时导航的难题。该系统的设计融合了隐私保护、受谷歌地图启发的直观界面设计,以及实体设备的视觉元素,共同鼓励用户互动。该解决方案旨在打造更便捷、更高效、更愉悦的导航体验。
The PathPro system is designed to enhance the navigation experience for students, teachers, and visitors in large, complex campuses. By integrating electronic large screens with mobile AR technology, the project addresses the challenges of real-time navigation. The system combines privacy protection, an intuitive interface inspired by Google Maps, and engaging visual elements in the physical device to encourage user interaction. This solution aims to create a more convenient, efficient, and enjoyable wayfinding experience.

在小组项目中,我与组员共同支持早期研究:包括进行头脑风暴与背景调研、视觉化访谈与问卷数据,以及提取关于用户目标、偏好和痛点的关键洞察。
In this group project, I collaborated with team members to support the early-stage research, including conducting brainstorming sessions and background research, organizing interview and questionnaire data, and extracting key insights on user goals, preferences, and pain points.

在实体化过程中,我协助完成了实体设备的多轮迭代,进一步细化并完善了类人机器人概念,融入趣味性交互功能,以增强用户的参与感与情感连接,推动整体情感化设计的发展。在此基础上,我通过绘制用户旅程故事版,梳理情绪节点与行为转折点,识别用户体验中的关键痛点与设计机会。
在设备实体化阶段,我重点关注人体工程学细节,如设计可调节屏幕高度以适应不同身高及行动能力的用户,并优化触摸区域布局,以符合自然手势操作习惯,提升整体使用舒适度与体验质量。
During the physical development process, I was primarily involved in the device design phase. By illustrating user journey storyboards, I mapped emotional touchpoints and behavioral transitions, identified key pain points and design opportunities within the user experience.
In the device physical development, I focused on ergonomic details, such as designing an adjustable screen height to accommodate users of different statures and mobility levels, and optimizing the touch interface layout to align with natural hand movement habits, thereby enhancing overall comfort and user experience quality.

